I’m using UE4.27.2 and the character crouch function doesn’t work if the character is spawned in. If he is placed before launching, everything is fine. I don’t know if it’s a bug or a mistake on my end. Here is the code to test for youtself
#1 The spawner actor which is placed in the scene
#2 The Character BP, with Can Crouch in Movement capabilities Turned On
Thanks for any help

