Car racing simulation, vehicle physics assets?

I see a single, more simulation oriented, vehicle physic asset on the Unreal Marketplace, but surely there must be more outside of the marketplace?

Someone better at searching the internet could perhaps share here? I know there’s some highly specialized (and expensive) character rigs available for Unreal outside of the official marketplace, so I’m wondering if there’s something similar for cars?

In the topic, I tried to include all relevant keywords, and the same in my searches, but perhaps someone has any other suggestions on what to include? Suspension dynamics? Wheel friction?

Actually just found this, but it seems I’m a couple of years too late on that one:

If you want simulation level physics, your first step is probably working to replace or modify the physics engine. I don’t think you’re likely to find an out-of-the-box solution.