We’re looking for someone who can turn an existing car model into a fully usable pawn for UE4.
The source model will be that of a generic Formula1 style racing car.
It should behave like a F1 car, if possible. Though, the target is a fun experience, not a realistic simulation. Maybe the existing templates from Epic can be used to reduce work.
The Pawn should be ready not later than April 1st. Please send me a PM for further discussion.