I’m using the latest Twinmotion version 2023.1.2 and car headlights are remaining on during daytime settings. I set the time to high noon and the headlights are still appearing. Is there a way to disable headlights on vehicles when the time is set to daytime?
Edit: Added a screenshot showing the issue. The headlights appear regardless of lighting setup or render mode.
Thank you for submitting a bug report regarding this. This appears to occur with files that are converted to Twinmotion 2023.1.2 and we've created a report for our development staff to investigate this issue. As a workaround for this, please create a new vehicle path in 2023.1, as newly created vehicle paths should work as expected.
I found a solution that appears to fix the issue. If you right-click the vehicle path in the Scene sidebar and select "Unlink" it removes the headlights.
Edit: I ran the resource collector to clean up the model and place it into a new file, and the headlights came back on. However, clicking a car directly on one of the vehicle paths and then turning the visibility of the path off then back on, the headlights go away. I haven't tried to save and reload yet, but it may be a temporary fix for running renderings.