Car headlights appearing during daytime settings?

I’m using the latest Twinmotion version 2023.1.2 and car headlights are remaining on during daytime settings. I set the time to high noon and the headlights are still appearing. Is there a way to disable headlights on vehicles when the time is set to daytime?

Edit: Added a screenshot showing the issue. The headlights appear regardless of lighting setup or render mode.

Hello,

Thank you for submitting a bug report regarding this. This appears to occur with files that are converted to Twinmotion 2023.1.2 and we've created a report for our development staff to investigate this issue. As a workaround for this, please create a new vehicle path in 2023.1, as newly created vehicle paths should work as expected.

Best Regards,

Morgan

I found a solution that appears to fix the issue. If you right-click the vehicle path in the Scene sidebar and select "Unlink" it removes the headlights.

Edit: I ran the resource collector to clean up the model and place it into a new file, and the headlights came back on. However, clicking a car directly on one of the vehicle paths and then turning the visibility of the path off then back on, the headlights go away. I haven't tried to save and reload yet, but it may be a temporary fix for running renderings.

Same problem in 2025.1.1 when cars are added individually, without a path.

Any solution?

I am still having this same issue with 2026.1 & 2026.2 when placing vehicles using the populate tool their headlights turn on after saving and reopening the project no matter what the time of day is set too. Vehicles that are placed manually (without the populate tool) don’t have this issue. I am stuck using 2025.2 for now as it is the most current version that doesn’t seem to have this issue.