Hi,
I need to put the viewport (with 3D widget in screen space on it) on a render target (or a texture) to put it on material. But I don’t know how capture the viewport or the 3d Widget.
Is it possible? in C++ or Blueprint?
Thanks.
Hi,
I need to put the viewport (with 3D widget in screen space on it) on a render target (or a texture) to put it on material. But I don’t know how capture the viewport or the 3d Widget.
Is it possible? in C++ or Blueprint?
Thanks.
Hello! Take alook at this Creating Textures Using Blueprints and Render Targets | Unreal Engine Documentation