Hi
I have a character class, which is a humanoid in terms of its shape.
What I wanna do is register the characters punches when they hit another actor. So I added a couple of Collision Spheres and attached it to corresponding sockets on the characters fist. But whatever I don’t get any response when the character’s fists hit the desired actor. And when I debug the game, none of the Hit events get called at all.
You can see the blueprint in first photo, the components of the character in the second, and image of the sphere collision hitting the other actor(the other actor moves the hit occures). Thanks =)