In the UE4 era, panoramas can be captured through the Nvidia Ansel plug-in. Now, I have not found a suitable alternative for the lumen environment of UE5. Either there is lighting distortion or GI loss. Is there a good solution?
In the UE4 era, panoramas can be captured through the Nvidia Ansel plug-in. Now, I have not found a suitable alternative for the lumen environment of UE5. Either there is lighting distortion or GI loss. Is there a good solution?