Is it possible? With Sequencer (or Sequence recorder) I can’t capture any movement in Level Editor, in game runtime mode I can!!!
are you just trying to do a screen recording or do you want to make key frames based on the movement in runtime?
Katuta
just screen recording, not runtime (in-game mode)
ah unreal doesnt have any methods to record during none game mode. i usually use shadow play or obs heres a link