Oh I’m always happy to hear from you, this makes so much sense and seems like it should work.
I’ll try disabling and re-enabling both the item spawners and the capture item spawners on player spawn.
I have a feeling this would solve the problem for item spawners and maybe the capture item spawners as well if the item hasn’t been picked up.
I’m not so sure about a situation where the item has been picked up and dropped.
I think I’ll have to know verse to implement your last suggestion, which sadly, I don’t😂
Thanks for the tip, I’ll return here to report my results once I’ve tested.