i am developing an audio-visual application which does a lot of audio reactive stuff. i noticed that the capturing of audio is stopped as soon as the application looses focus (on windows that is).
this is quite a problem for my project because the application is usually used in conjunction with other applications. usually going back and forth between them. every time i switch, all audio reactivnes is stopped until i go back to the application again.
does anybody know a solution to this? or where i could modify the source?
I haven’t tested this personally, but have you tried changing the background play-rate? Edit > Editor Preferences > General > Performance > Use Less CPU when in Background
Alternatively you can try: Edit > Editor Preferences > Level Editor > Miscellaneous > Sound > Allow Background Audio