Capture Area Consumed Items quantity

I currently wanna count points for eatch Team.
They make points if they deliver Items in to the Capture Area but as soon as a Player delivers more than 1 Item for example 5 it counts in Game for 5 Points but the Functions ItemIsDeliveredEvent, ItemIsConsumedEvent count only 1 because 1 delivery.

Is there a way to count the quantity?

I think ItemIsConsumedEvent should be counting those Items but it is buggy or not in yet. :frowning:

nobody knows how?