I scoured the internet. I’ve watched every tutorial, read every unreal doc five times, I’ve followed every instruction to the letter and I can’t get the capsule component to follow my character so he snaps back after every root motion animation sequence. I’m animating so game play doesn’t matter.
I’ve made character BP and animBP attached them all, enabled root motion in the animation, told the skeleton which anim BP to pull from, set the root motion there to everything. The animation sequences were imported from market place and put on characters also imported from market place.
What am I doing wrong. For the love of God someone please help me! Thanks!