Is is possible to change the shape of the capsule component so that it is a cube instead of an oval?
You can’t turn the CapsuleComponent into a cube but you could use a Box Collision component instead. This would require either using a Pawn instead of a Character (I’m assuming that’s what you’re using since it says that the CapsuleComponent is inherited) or you may be able to work around it by disabling the collision on the CapsuleComponent and just adding a Box Collision component as a substitute. The second option could be considered a workaround though and could cause issues later down the road.
We haven’t heard from you in a while, . Are you still experiencing this issue? If so, have you tried what I suggested? In the meantime, I’ll be marking this issue as resolved for tracking purposes.