Hey Guys!
I have recently been here because of a problem I had with some of my buidings not showing even though I had never distance cull enabled. And this issue was solved by disabeling the Spatially Loaded setting, but now I have the problem, that some of my buildings aren’t able to have this setting unticked.
I dont know exactly your case but I remember I couldn’t change data layers for buildings that were attached/still in their prefab maybe its the same case here with spatially loading?
I was having probs with non-spatially loaded getting distance culled, can’t remember if I tried the never distance cull setting, but it was a few props and changing a staticmesh property in bulk is a pain.
Changed them to be in HLOD, they don’t seem to distance cull.
Not sure but I assume duplicating building pieces for different areas under the same prefab could mess with stuff not showing, or even the location of the prefabs transform handles, if its in a seperate grid to the props…