Can't think of how

I want my character and npc to hold skillpoints, but not sure how to set them up right now, kind of lost (well really lost) which node to use and plus how I can fill it with the stats later.

You could just use a Int variable.

Person chops down 10 trees, add +1 to skill logger INT.

You may need more than one, so you could hold them in a struct.

This is the right start of it, if so now what? And thank you all for your help

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wait a min is this the right path? if so I see more how it works.

In regard to the struct, this is how I did one, I agree with Britain.

These are for my different stats, but now I can use an array to hold manys people data

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This is making an array out of one.

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