Alright, I’ve been working on a mod that will add a number of dinosaurs into the game (and tweaking the current ones to be more realistic)… Unfortunately, while the animals work perfectly fine when I test them in the editor… none of them function in the actual game, either through spawning normally or summoning. They simply don’t appear.
I followed this guide (https://forums.unrealengine.com/showthread.php?76709-HOWTO-Add-new-dinosaur-variants) and watched a number of tutorial videos. The only thing I can think of that’s different about my mod is that I have a number of subfolders in my mod folder to keep it organized. That shouldn’t be affecting it, should it?