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Cant set static mesh in editor

When I try to set the static mesh of an object with a specific mesh that I imported with the sketch fab plugin, it just closes out the selection window without doing anything. When I use another model, it works fine.
I tried manually importing it as a gITF and it did the exact same thing. I can place the model just fine into the level and even drag it to my character and parent it to the character, but if I were to go and remove the mesh and try to re-add it, it would give me the same issue.
After looking this up, a couple of other people have complained about this issue but I never saw a solution, Any ideas?