And this is other example when i needed to create my shopkeeper items that will spawn automaticly in his shop. After i spawned the item i needed to set the struct and add the item reference! This time its not self but its the item i just spawned so i dragged the wire out of it and put that as the item. Then i removed all other pins so that they are the ones i set in construct. Of course i could set them in “set members in struct” place also.
Let me know if you got it working!