Can't set anything to assets that I've created

I’ve been working on a project for the past few days in Unreal 5.0.2 and I keep running into this issue where I can’t set any class references to assets that I’ve created.

For example:

  • I can’t assign my material to the ribbon renderer in my particle system
  • I can’t assign my AIController to my AI Blueprint’s AI Controller Class
  • I can’t assign my Widget to the Widget Class of the Widget component on an actor

I’ve tried compiling and saving everything as well as restarting the editor and nothing seems to work.

Found the solution, for any who might stumble upon this in the future.

The issue was the folder that my assets were located in included a “$” in the name which caused Unreal to not be able to find it for some reason. Removing that fixed the issue.

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