In the screenshot is an example of my issue. When the event completes, the “Print Text” node completes its task just fine. The node connecting to it should also be setting “Is used” to true, but it doesn’t. I have no idea why. Any help would be very much appreciated.
If you right click that node and use the find option to find all setters for that variable, you’ll find out that it is set to false somewhere else. There is nothing wrong on this screenshot.
In case anyone else is reading this thread, i’m just writing a quick note: There was no right click menu option to find other setters for this variable. The closest thing I could find was “find references” and there were no other references for that variable than the one used in my screenshot. I figured out an other way to solve my issue which didn’t involve this boolean variable blueprint problem so I marked this post as solved.