It shows a dropdown list and desired actor in blueprint but when I click that actor nothing happens.
I also tried to select the actor from the scene but also nothing changes. It keeps saying “None” whatever I do. Due to this I cannot really pick any object from the scene.
Here are some images illustrating my problem (i attached them in the comment because I was not able to attach them in the post, the uploading was stuck at 0%, i do not know why)
A I said, when I click the “BP_PatrolPath”, the “None” still remains
Well, I guess you could try making the variable BlueprintReadWrite as well.
I’m not sure why that would fix it, but it would turn everything “on” that you can possibly activate. Maybe it needs something from it.
Other than that, I don’t really see any other possible problem with the actor doing the selecting. Is there something that could be problematic from the selectable PatrolPath actor that could be causing an issue?