Summary
In my Verse device code, I made an editable variable whose type was an array of a objects of a concrete struct I had previously defined. The editor showed all the editable variables the struct contained with no problem, but I can’t select any actor of the scene. I have no issues, however, when setting the values of, for example, integers, floats or logics (booleans).
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Verse
Steps to Reproduce
- Create a new Verse file.
- Paste the following code (or write something similar): Untitled (57s4gckx) - PasteCode.io
- Build Verse code and drag the corresponding device into your scene.
- Inspect your device and try assigning any matching actor of your scene to its variables.
Expected Result
I expected I should be able to select any matching actor of my scene like normal.
Observed Result
As I’ve already explained, I’m not able to select any matching actor.
Platform(s)
UEFN (Windows).