Even though it was a problem with the plugin, I deleted it and reinstalled it, but nothing changed. Has anyone had the same problem as me and solved it?
Hey @Goldwinweg! Welcome to the forums! It looks like this user figured it out, but their answer isn’t clear enough you can ask more questions here if you need to!
I’m having the same issue as @Goldwinweg, but that link doesn’t solve the problem. I have MetaHuman (Not MetaHuman SDK) enabled. But, I still don’t see the full menu of options under MetaHuman Animator.
I’m using UE 5.5.4, maybe I’ll try it on 5.4 and see if it works there.
@JoeNothin hey sorry for late reply. Your screen is same with me ı cant see any options. I see same as your options. Also do you use macbook on your project.
So from what I can tell, Epic says Metahuman Animator is not supported on MacOS. That’s the issue. However, that doesn’t mean it never will be! Only that it’s not ready yet. Though it will likely only work with an M2+ and higher.
As a Mac M2 user, I’m also unable to access the 'Meta Human Animator: Capture Source, MetaHuman Identity and Performance," menu. This significantly impacts my ability to utilize MetaHuman Creator’s full potential, and it appears many others are facing this limitation. Any insights on a potential fix would be greatly appreciated.
Unfortunately, as far as I can tell, it is still not supported on MacOS. I just checked. It has only been two months since my last post was made, though, so it’s not as if years have gone by.
I know there are options on the internet (paid ones) such as paperspace etc that are used to “rent” a windows computer for things like this? Maybe look into that!