Can't see XB1 or WinGDK as target platform

Hi there! I’m new as console developer, and I was wondering if someone had the same problem I’m facing.

First of all, I’ve already been accepted by consoles@unrealengine.com as well by ID@xbox.com

So, after that I’ve already:

  • downloaded the Unreal Engine Source code from github
  • downloaded the GDK for Xbox Scarlett/Xbox One and put them in Engine/Platform
  • downloaded and installed the Windows GDK
  • generetad the Setup.bat and GenerateProjectFiles.bat (after putting GDK from EOS downloads section in the right place as said before)
  • generated the .snl, which gave me no error and opened the 5.4 source code with no problem

But still cannot see Xbox as possible target platform

Am I missing something? Did I make some errors in the procedure I’ve wrote about?

Thank you very much for any help you can give me about, cheers

I’m having the EXACT same problem! Did you ever figure it out??