Can't see XB1 or WinGDK as target platform

Hi there! I’m new as console developer, and I was wondering if someone had the same problem I’m facing.

First of all, I’ve already been accepted by consoles@unrealengine.com as well by ID@xbox.com

So, after that I’ve already:

  • downloaded the Unreal Engine Source code from github
  • downloaded the GDK for Xbox Scarlett/Xbox One and put them in Engine/Platform
  • downloaded and installed the Windows GDK
  • generetad the Setup.bat and GenerateProjectFiles.bat (after putting GDK from EOS downloads section in the right place as said before)
  • generated the .snl, which gave me no error and opened the 5.4 source code with no problem

But still cannot see Xbox as possible target platform

Am I missing something? Did I make some errors in the procedure I’ve wrote about?

Thank you very much for any help you can give me about, cheers