Hi there! I’m new as console developer, and I was wondering if someone had the same problem I’m facing.
First of all, I’ve already been accepted by consoles@unrealengine.com as well by ID@xbox.com
So, after that I’ve already:
- downloaded the Unreal Engine Source code from github
- downloaded the GDK for Xbox Scarlett/Xbox One and put them in Engine/Platform
- downloaded and installed the Windows GDK
- generetad the Setup.bat and GenerateProjectFiles.bat (after putting GDK from EOS downloads section in the right place as said before)
- generated the .snl, which gave me no error and opened the 5.4 source code with no problem
But still cannot see Xbox as possible target platform
Am I missing something? Did I make some errors in the procedure I’ve wrote about?
Thank you very much for any help you can give me about, cheers