I can’t seem to find the Saved/Crashes
folder after my game, which was run in DebugEditor Configuration, crashes. Is there a separate setting for this, or is this only available when I run the Game by opening from my .uproject
file?
I can’t seem to find the Saved/Crashes
folder after my game, which was run in DebugEditor Configuration, crashes. Is there a separate setting for this, or is this only available when I run the Game by opening from my .uproject
file?