I’m working on an options menu for my game. Once the options are changed you can see the result so I know they work but when you open up the options menu again the sliders and comboboxes are all reset or empty.
I tried saving the selections out to a file using the save object blueprint so I can reference them later but it doesnt seem to be saving anything.
When I start the game up and press options it says that it loaded the low setting which seems to be the case since the shadows are gone but I don’t understand where its getting this value. The shadow quality variable is set to a default of high and so is the saved shadow quality. I can change the value and the scene updates properly and stays that way even when I press back but when I open the options menu again it switches to low on its own.
I can’t figure out where its getting that value from or why it switches to it every time I open the options menu.
Any help would be appreciated.