I have the same problem. Seems like the level and blueprint systems are very fragile. This will not be the first time our content team will have to checkout older versions and try to recover as much as possible. Anyhow thanks for sharing!
I have the same problem. Seems like the level and blueprint systems are very fragile. This will not be the first time our content team will have to checkout older versions and try to recover as much as possible. Anyhow thanks for sharing!