Can't save because graph is linked to external object?

For me this error curiously appears when in the following scenario:

Using a CameraActor, parented to a CameraRig_Rail, parented to an empty Actor object, all in a folder lol.

Just the way I set up an orbit rig, but maybe I need to change for future reference. Only way I got it to save was by converting camera in sequencer from spawnable (for rendering) back to possessable, so, annoying but easy enough fix.

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