Trying to convince my company to invest in UE4 but the demo I packaged for windows embedded standard 7 just gives a CreateProcess return C1 error. It has ran graphic intensive flash applications and other tools like VNC viewer on it so I’m not sure why it can’t at least start the application. I have all settings turned to low before packaging just in case the graphic card isn’t up to par for high settings. I really want to convince them to use unreal but I need to get my test running to show them.
I’m just gonna go out on a limb and assume that you’re missing the prerequisites for an Unreal application to run; specifically, the DirectX runtime and VS 2013 Redistributables.
Latest (and last) DirectX runtime for Windows Embedded is 9.0c. Anything running DX10 or better won’t work. Unfortunately Windows Embedded isn’t listed as a supported operating system for the VS 2013 Redistro, but it might be worth a shot trying to install anyway.
Doesn’t work… also I just found out the os version isn’t WES7 it’s based on XP and I think that is definitely not going to work…
I have to find some other way to seduce my job with UE4…
Thanks…