I have packaged a test game in HTML5. When I try to run lauchhelper, it pointed to localhost:8000. When i run my own game it shows can’t connect to the localhost serve.
Hi ,
When I launch the game, there has no problem. It happens for my packaged game. I thought it happens because I used mac. I tried on a windows laptop, i can connect to localhost:8000. However mac can’t read launchhelper. Anyway i can solve the problem? (please ignore my poor english)
Hi qiqikarebecca,
- Have you tried the steps provided here:
- What steps can I take to recreate this on my end?
- Do you have any experimental features or plugins in the project?
- Does this occur in a clean, blank project with no additional content or is this limited to one project?
What browser are you currently using? Additionally, what specific steps can I take to recreate this on my end?
I have tried Firefox 48.0, chrome Version 52.0.2743.116 (64-bit) and safari.
Did you try the steps provided in the link above for your packaged title? What are the exact steps you are taking on your Mac when this error occurs?
Hi qiqikarebecca,
We have not heard from you in several days. I am marking this as answered for tracking purposes. If you are still experiencing this error, please comment with the requested information.