Can't rotate the texture on the mesh after Fab migration

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I have the same problem as well. Don’t know why they removed so much functionality from the old Megascans. I reached out to their support desk, but who knows what they’ll say. I was poking around online, and it looks like you just have to recreate the texture and put in a customrotator node, which is annoying but works.

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Thx btile1

Fab, overall, is a complete and utter disaster. Huge step back.