i want the control rotation of the pawn to be replicated so all non owning clients have it, currently only the owning pawn and the server know the control rotation which is causing the control rig i am using to show where the player is looking at to show the incorrect pose of the player
The animation BP directly uses the control rotation of the player it is animating to determine where the player is looking at, I have also tried to get the direct angle of where the player is looking at in degrees to save it to a replicated variable so that that can be used, but that also didnt work for me.