can't render image sequence

One or more jobs in the queue have an unsaved map as their target map. Maps must be saved at least once before rendering, and then the job must be manually updated to point to the newly saved map. so what do you mean target maps?

everything is saved in my project, why can’t i render?

Can you give a little more information on what your issue is here? You have a saved level and level sequence that won’t render?

i have a similar problem. i’m trying to render a sequence in runtime (with using blueprints) (output should be .mp4 with audio).

and for that i tried to use NewProcessExecutor (because it has the -determenisticaudio -audiomixer parameters which are required for WAV output). but it doesn’t work because it gives the same error:

One or more jobs in the queue have an unsaved map as their target map. These unsaved maps cannot be loaded by an external process, and the render has been aborted.

i also used InProcessExecutor, it works, but it renders without audio