I made a blueprint and ticked off all collisions, but somehow when I enter the game the player and camera still collide with the prop.
How do I do it in UEFN? You seem to be using UE.
Double click the the mesh to open it and the option is at the top of that window. Some fornite assets will not let you edit them
This is it, thank you!
Have a way to disable only player collision?
Go to the Blueprint of your prop and make sure you have these 2 boxes checked to removed player collision but still have destruction suck as hitting with pickaxe.
Under “Mesh” Menu of blueprint
- No Pawn Collision
- No Camera Collision
Trying to do this in UEFN and spawning the prop dynamically through verse code, but this seems to revert collision to defaults. Specifically I’m trying to make a prop that uses the collision FortCameraOnly but instead it collides with everything when spawned in. Anyone have thoughts of how to get around this or if they’re able to get it to work?