I’m trying to record the gameplay in order to make a cinematic, but there are some problems with the take recorder:
- when I pick Player and All Nearby Spawned Actor for record all things. But the more I record the more lags I have, but the processor and video card are almost not involved.
- ai and npc doesn’t move and physics does not work correctly on record but in game while recording everything is ok
- niagara effects doesn’t visible or working not correctly on recorded sequence, but again while recording everything is ok
- if I pick actors manually to take recorder blueprint functions works incorrectly
- sequences for cutscene animations doesn’t work
Do you have any ideas how can I record FPS gameplay?