Can't really make Achievements work

Hey there

I tried following the examples that Epic put up to make achievements in Android work but they just don’t progress whatever happens. Below I’ve stitched pictures together so you can see my blueprints.



Hey man! I think I made this tutorial work: - YouTube

Also for reference, you can upload Blueprints here: blueprintue.com

Alright I’ll try it out. Neat website by the way, I was not aware there was a pastebin for this hah

Okay tried it out. I can’t use this because it’s Steam Achievements. I am using Android here :confused:

You’ve got a lot going on there, so I don’t know where the problem is. But I did create a guide on this a while back; http://www.grimwolfgames.com/guides/setting-up-android-achievements-in-ue4/

Alright I’ll try out your guide and see if it works out.

At no point in your tutorial do you actually call “Cache Achievements”. How do you then make it work?

Bumping this thread up.

Hi Vipar!

I see from some of your Blueprints that it looks like you’ve checked out the Unreal Match 3 project, but I was wondering if you’d had a chance to look at this page: Using Google Play Achievements in Unreal Engine Projects | Unreal Engine 5.1 Documentation. For your setup on the Google Play side, do you have the achievements set up in Games Services and associated with the game, as well as added in your Project Settings in Unreal? Is the account you’re using set up as an alpha tester? There are a lot of moving parts here - just hoping to help you narrow down what might be causing this. :slight_smile:

Thanks!

Yes I have done all of that and the game is actually released so it’s not in testing any more. Below you have my blueprints currently as I tried to go with another setup that actually made a single achievement work but none of the others even though I meet requirements to get them.

Update_AndroidAchi: j7v7-3-0 posted by anonymous | blueprintUE | PasteBin For Unreal Engine

WriteAchievement: 5q8fgap5 posted by anonymous | blueprintUE | PasteBin For Unreal Engine

CheckAllValueAchievements_Android: e-b-rtf3 posted by anonymous | blueprintUE | PasteBin For Unreal Engine

ChooseLocalOrServerAchievementValues Macro: v4htd_2j posted by anonymous | blueprintUE | PasteBin For Unreal Engine

I still need help with this.

Hey Vipar,

did you actually solved your problem? Because i am stucked here too. The Leaderboards are working but my Achievements do not progress/update…

I think Epic should do more Documentation and Tutorials for this part of mobile development^^