This is driving me crazy. I just need to read a varriabvle from an animation blueprint in a character blueprint. In my character blueprint, I “get anim instance” from my mesh, cast the returned value to the anim blueprint in question and retrieve the variable from the As BP…pin. For some reason, every variable that I ask for returns “Out of scope”. I’ve done this before and for some reason it is not working anymore. The cast is succesfull, so that can’t be the problem. I don’t see any reason why the varriable wouldn’t be in scope.
Im using 4.15.3. Any gottcha’s someone can think of? It’s very bizarre.
Thanks in advace for any help!