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Can't read spline roll with FindRollClosestToWorldLocation

Hi!

I can’t figure out how to read the roll of my spline at a given distance. Whatever I try, I always get back 0.0 or -0.0.

I’ve set the roll via SetStartRoll and SetEndRoll.

I’ve been hamstrung by this for days now. I absolutely need this for my game logic to work!

Thanks!