Can't Play Media From The Start

I’m trying to play a media file at the start of my game. So, I imported a .mov file as media player and created its corresponding texture and material.

Then, I created a UMG with an image set to the media material. Created a variable of type MediaPlayer inside the UMG.

This is my script to play the media file executed at beginPlay inside my GameMode Blueprint.

It works just fine. But whenever I stop PIE and restart the game the video resumes from the point it was quit previously, instead of playing from the beginning.

I want the video to play from start 00:00 every time I start my game. How can I achieve this?

I found a solution myself. I’m using the rewind node of the media player to reset it back to 00:00,