I’m trying to play a media file at the start of my game. So, I imported a .mov file as media player and created its corresponding texture and material.
Then, I created a UMG with an image set to the media material. Created a variable of type MediaPlayer inside the UMG.
This is my script to play the media file executed at beginPlay inside my GameMode Blueprint.
It works just fine. But whenever I stop PIE and restart the game the video resumes from the point it was quit previously, instead of playing from the beginning.
I want the video to play from start 00:00 every time I start my game. How can I achieve this?