In my my editor it look good and everything went smooth as i want. I pack game up for show my friend… but it cant play the game…
start up level is main menu, quit button is good… setting for screen size don’t work… play game button to load first level but cause first person pop up then go back main menu in a blink. i press esc and pause menu pop up on top of main menu. it shouldn’t do that…
when I switch default game start to first level, test pause menu and quit to main menu button don’t working. resume game is good.
to me it sound like game package only can package one game level not all level.
How can I package all level or how can I fix that?
Can you show the blueprint were you are opening the level? Also, if your build configuration is set to Development, try opening the console in game and typing Open Map_Name
(Where map_name is your map’s name) just to make sure it’s loading right
not working. there are no blink switch back. but pause menu is there and main menu still display.
I think loading character is working because of pause menu, but widget are still block the view… I just set main menu to see through and I don’t see any level map.
oops. I just delete main menu and first person character to create other one… I just got pop up warning.
[This map is using externally referenced packages which won’t be found when in a game and all references will be broken. Perform a map check for more details.
The default map is just the first map that opens when you run the packaged game, after that you can load any map you like using the open level node. You aren’t limited to 2.
About the warnings, you’ll have the remove any references to the deleted object, check if you have a variable in a blueprint that points to it etc. and delete it