I’ve created a console command for the editor that takes one argument, a filename.
When the filename has no spaces in it, this works great.
When there’s a space in the filename e.g. if I type
mycommand "c:\Users\Me\Documents\Unreal Project"
My console command gets two arguments, and tells me file not found. In my case, I get a log: mycommand: Ignoring Argument "Project"
followed by mycommand: File not found: c:\Users\Me\Documents\Unreal.
That’s because FString::ParseIntoArrayWS splits on spaces, regardless of quotes.
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