Can’t parse default value ‘none’ for Cameras?
Why is this a warning? How do I fix it?
btw the answer is not “put the add int into the get int slot”
Can’t parse default value ‘none’ for Cameras?
Why is this a warning? How do I fix it?
btw the answer is not “put the add int into the get int slot”
How many elements are there in that array by default?
This is a bug caused when you changed the Cameras
variable to become an array. In UE4.26 this happens a lot.
It has kept the original value of “none” instead of updating it to be an “Empty Array”
To fix you need to modify the default value and save.
To do this for an array: Select the Cameras
variable in the details panel.
None, but how do you handle this when an array is empty until objects are spawned in?
The array can be empty, that’s fine.
thanks for the fix this one had me spinning in circles
This worked for me, thanks!