I have a GTX 1070 and i added DLSS plugin to our project. Even though i cant use it i set up everything and tested it on my coworkers systems which have RTX cards and it worked fine.
The issue is that the person on our team that always packages the game has an AMD gpu. This is the error he gets while packaging:
LogStreamlineAPI: Error: [Error]: [09-35-01][streamline][error][tid:17384][0s:003ms:018us]file.h:94[open] File ‘C:\ProgramData/NVIDIA/NGX/models/nvngx_config.txt’ does not exist
LogStreamlineAPI: Error: [Error]: [09-35-01][streamline][error][tid:17384][0s:003ms:031us]ota.cpp:255[readServerManifest] Failed to open manifest file at: C:\ProgramData/NVIDIA/NGX/models/nvngx_config.txt
LogStreamlineAPI: Error: [Error]: [09-35-02][streamline][error][tid:17384][0s:023ms:397us]sl.cpp:668[operator ()] Feature ‘kFeatureDLSS_G’ requires GPU hardware scheduling to be enabled in the OS
LogStreamlineAPI: Error: [Error]: [09-35-02][streamline][error][tid:17384][0s:023ms:408us]sl.cpp:71[slValidateFeatureContext] ‘kFeatureDLSS_G’ is missing.
LogStreamlineAPI: Error: [Error]: [09-35-02][streamline][error][tid:17384][0s:023ms:415us]sl.cpp:71[slValidateFeatureContext] ‘kFeatureDeepDVC’ is missing.
the path C:\ProgramData/NVIDIA/ just doesnt exist in his system. I checked with other coworkers (which have nvidia gpus) and they did have the files so it just seems to be an AMD problem. What can I do?