I’m attempting to package my project using the newly added blueprint nativization. I’m only trying with 1 blueprint. and i’m getting this error (below). I didn’t have visual studio installed at first, but after installing 2017 it i got this error again. I’m using unreal 4.17.0 so I should be using visual studio 2017 right? I migrated my project from 4.14.3, could this be the issue?
UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: ERROR: Visual Studio 2015 must be installed in order to build this target.
This fixed the issue and i was able to pack the project, i’m now getting a fatal error when launching but i’ll create a new question for that. Thanks for the help.