Hi everyone,
The Retarget pose from mesh anim node seems to have a struct problem I can’t solve. It gives a Unknown struct error every time. It’s the Custom retarget profile struct i’m sure and no matter if I break, make, or create a variable same error. I also have to reload that animblueprint to get the node to appear once the error occurs. Anyone got any ideas on what’s up, possible fix or workaround, or is it just another engine error?
