I’ve had problems trying to package games before with mysterious “unknown error” messages so I tried packaging my game today before i did any more work on it. Lo and behold, error. Apparently there were some files in the project folder that REALLY shouldn’t be there. They were files connected to assets I had renamed once or twice. These files had the old names. I deleted those and the project acted like the assets were gone altogether…even though the correct assets were still present in the editor. . Okay, seems like the project was referencing bad files. I set stuff up again and tested it. The game runs perfectly in editor. Try to package…now I don’t even get feedback of any kind about what the problem is. I just get an “unknown error.”
It’s right after trying to compat the uat log.files. This is exactly the same error I’ve had before. No idea what fixed it. In fact it may have fixed itself, idk.
I really don’t want to have to start over yet again. Somebody please help me. >:
output log provided below
edit: i tried exporting a totally fresh project in 4.12.5 and got exactly the same result
,
Do you have the Substance Plugin enabled? Is this happening in 4.13 too?
Let me know!
I didn’t have 4.13 installed currently, but I did have this very same problem some months ago in 4.13. I installed 4.14 after posting this problems to test packaging there, and it seems to work perfectly even after I’ve added some content. I don’t seem to have the substance plug-in at all. That’s fine, I don’t have plans to use it.
I’ll rebuild my project in 4.14 as I’m liking the changes I’m seeing there.
Oooooh, it occurs to me that the problem with packaging may be connected to Ranma’s plugin. Is this a known problem with Ranma’s Victory plugin?
The Victory Plugin does have issues sometimes with packaging. What I would suggest doing is disabling the plugin and try to package. Then enable it again and see if the errors differ (if it fails while it’s not enabled). If you’re not sure on the errors, upload both logs separately as .txt files and I will take a look at them.
Also, if you did make changes with your code, rebuilding your project or generating project files again due to a possible outdated .sln may fix the issue you’re running in to.
Let me know how it works out for you!