cant package project after updating steamworks sdk ue5.5

so i’m making a coop game and was following a tutorial to connect my project to steam ,it’s a great tutorial but at some point it suggested to update steamworks sdk in the engine , now i think it wasnt such a great idea cause my packaging doesnt work anymore , and give me this error

LogUObjectHash: Compacting FUObjectHashTables data took   0.60ms
LogTurnkeySupport: Project requires temp target (Water plugin is enabled)
LogLauncherProfile: Unable to use promoted target - ../../../../igra/1/goroda 5.4 5.5 - 2/Binaries/Win64/UnrealGame.target does not exist.
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="D:/igra/1/goroda 5.4 5.5 - 2/goroda.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=50326  -project="D:/igra/1/goroda 5.4 5.5 - 2/goroda.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook  -project="D:/igra/1/goroda 5.4 5.5 - 2/goroda.uproject"  -unrealexe="D:\UE_5.5\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -installed -stage -archive -package -build -clean -pak -iostore -compr
essed -prereqs -archivedirectory="E:/UNREALPARKOUR/0.51test" -clientconfig=Development" -nocompile -nocompileuat ]
UATHelper: Packaging (Windows): Running AutomationTool...
UATHelper: Packaging (Windows): Using bundled DotNet SDK version: 8.0.300
UATHelper: Packaging (Windows): Starting AutomationTool...
UATHelper: Packaging (Windows): Parsing command line: -ScriptsForProject="D:/igra/1/goroda 5.4 5.5 - 2/goroda.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=50326 -project="D:/igra/1/goroda 5.4 5.5 - 2/goroda.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project="D:/igra/1/goroda 5.4 5.5 - 2/goroda.uproject" -unrealexe=D:\UE_5.5\Engine\Binaries\Win64\UnrealEditor-Cmd.exe -platform=Win64 -installed -stage -archive -package -build -clean -pak -iostore -compressed -prereqs -archivedirectory=E:/UNREALPARKOUR/0.51test
 -clientconfig=Development -nocompile -nocompileuat
UATHelper: Packaging (Windows): Initializing script modules...
UATHelper: Packaging (Windows): Total script module initialization time: 0.28 s.
UATHelper: Packaging (Windows): Using C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\MSBuild.exe
UATHelper: Packaging (Windows): Executing commands...
UATHelper: Packaging (Windows): Installed Sdk validity:
UATHelper: Packaging (Windows): Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
UATHelper: Packaging (Windows): Scanning for envvar changes...
UATHelper: Packaging (Windows): ... done! 
UATHelper: Packaging (Windows): Cleaning Temp Paths...
UATHelper: Packaging (Windows): BUILD SUCCESSFUL
UATHelper: Packaging (Windows): Setting up ProjectParams for D:\igra\1\goroda 5.4 5.5 - 2\goroda.uproject
UATHelper: Packaging (Windows): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows): Running: D:\UE_5.5\Engine\Binaries\ThirdParty\DotNet\8.0.300\win-x64\dotnet.exe "D:\UE_5.5\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" goroda Win64 Development -Project="D:\igra\1\goroda 5.4 5.5 - 2\goroda.uproject" -Clean -NoHotReload "D:\igra\1\goroda 5.4 5.5 - 2\goroda.uproject" -NoUBTMakefiles  -remoteini="D:\igra\1\goroda 5.4 5.5 - 2"  -skipdeploy  -log="C:\Users\ivere\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.5\UBA-goroda-Win64-Development.txt"
UATHelper: Packaging (Windows): Log file: C:\Users\ivere\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.5\UBA-goroda-Win64-Development.txt
UATHelper: Packaging (Windows): Cleaning goroda binaries...
UATHelper: Packaging (Windows): Took 0,80s to run dotnet.exe, ExitCode=0
UATHelper: Packaging (Windows): Running: D:\UE_5.5\Engine\Binaries\ThirdParty\DotNet\8.0.300\win-x64\dotnet.exe "D:\UE_5.5\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" goroda Win64 Development -Project="D:\igra\1\goroda 5.4 5.5 - 2\goroda.uproject" -Manifest="D:\igra\1\goroda 5.4 5.5 - 2\Intermediate\Build\Manifest.xml"  -remoteini="D:\igra\1\goroda 5.4 5.5 - 2"  -skipdeploy  -log="C:\Users\ivere\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.5\UBA-goroda-Win64-Development_2.txt"
UATHelper: Packaging (Windows): Log file: C:\Users\ivere\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.5\UBA-goroda-Win64-Development_2.txt
UATHelper: Packaging (Windows): Creating makefile for goroda (no existing makefile)
UATHelper: Packaging (Windows): Parsing headers for goroda
UATHelper: Packaging (Windows):   Running Internal UnrealHeaderTool "D:\igra\1\goroda 5.4 5.5 - 2\goroda.uproject" "D:\igra\1\goroda 5.4 5.5 - 2\Intermediate\Build\Win64\goroda\Development\goroda.uhtmanifest" -WarningsAsErrors -installed
UATHelper: Packaging (Windows): Total of 60 written
UATHelper: Packaging (Windows): Reflection code generated for goroda in 2.4037481 seconds
UATHelper: Packaging (Windows): Writing manifest to D:\igra\1\goroda 5.4 5.5 - 2\Intermediate\Build\Manifest.xml
UATHelper: Packaging (Windows): Building goroda...
UATHelper: Packaging (Windows): Using Visual Studio 2022 14.38.33144 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130) and Windows 10.0.22621.0 SDK (C:\Program Files (x86)\Windows Kits\10).
UATHelper: Packaging (Windows): [Adaptive Build] Excluded from AdvancedSessions unity file: AdvancedExternalUILibrary.cpp, AdvancedFriendsGameInstance.cpp, AdvancedFriendsInterface.cpp, AdvancedFriendsLibrary.cpp, AdvancedIdentityLibrary.cpp, AdvancedSessions.cpp, AdvancedSessionsLibrary.cpp, AdvancedVoiceLibrary.cpp, AutoLoginUserCallbackProxy.cpp, CancelFindSessionsCallbackProxy.cpp, CreateSessionCallbackProxyAdvanced.cpp, EndSessionCallbackProxy.cpp, FindFriendSessionCallbackProxy.cpp, FindSessionsCallbackProxyAdvanced.cpp, GetFriendsCallbackProxy.cpp, GetRecentPlayersCallbackProxy.cpp, Get
UserPrivilegeCallbackProxy.cpp, LoginUserCallbackProxy.cpp, LogoutUserCallbackProxy.cpp, SendFriendInviteCallbackProxy.cpp, StartSessionCallbackProxyAdvanced.cpp, UpdateSessionCallbackProxyAdvanced.cpp
UATHelper: Packaging (Windows): [Adaptive Build] Excluded from AdvancedSteamSessions unity file: AdvancedSteamFriendsLibrary.cpp, AdvancedSteamSessions.cpp, AdvancedSteamWorkshopLibrary.cpp, SteamRequestGroupOfficersCallbackProxy.cpp, SteamWSRequestUGCDetailsCallbackProxy.cpp
UATHelper: Packaging (Windows): [Adaptive Build] Excluded from goroda unity file: goroda.cpp
UATHelper: Packaging (Windows): Determining max actions to execute in parallel (6 physical cores, 12 logical cores)
UATHelper: Packaging (Windows):   Executing up to 6 processes, one per physical core
UATHelper: Packaging (Windows): Using Unreal Build Accelerator local executor to run 53 action(s)
UATHelper: Packaging (Windows):   Storage capacity 40Gb
UATHelper: Packaging (Windows): ---- Starting trace: 250226_013614 ----
UATHelper: Packaging (Windows): UbaSessionServer - Disable remote execution (remote sessions will finish current processes)
UATHelper: Packaging (Windows): ------ Building 53 action(s) started ------
UATHelper: Packaging (Windows): [1/53] Copy D3D12Core.dll
UATHelper: Packaging (Windows): [2/53] Copy d3d12SDKLayers.dll
UATHelper: Packaging (Windows): [3/53] Copy DirectML.dll
UATHelper: Packaging (Windows): [4/53] Copy boost_chrono-mt-x64.dll
UATHelper: Packaging (Windows): [5/53] Copy boost_atomic-mt-x64.dll
UATHelper: Packaging (Windows): [6/53] Copy boost_filesystem-mt-x64.dll
UATHelper: Packaging (Windows): [7/53] Copy boost_iostreams-mt-x64.dll
UATHelper: Packaging (Windows): [8/53] Copy boost_program_options-mt-x64.dll
UATHelper: Packaging (Windows): [9/53] Copy boost_python311-mt-x64.dll
UATHelper: Packaging (Windows): [10/53] Copy boost_regex-mt-x64.dll
UATHelper: Packaging (Windows): [11/53] Copy boost_system-mt-x64.dll
UATHelper: Packaging (Windows): [12/53] Copy boost_thread-mt-x64.dll
UATHelper: Packaging (Windows): [13/53] Copy tbb.dll
UATHelper: Packaging (Windows): [14/53] Copy tbbmalloc.dll
UATHelper: Packaging (Windows): [15/53] Copy tbb.pdb
UATHelper: Packaging (Windows): [16/53] Copy tbbmalloc.pdb
UATHelper: Packaging (Windows): [17/53] Resource Default.rc2
LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1367.086914
LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1367.229980, Update Interval: 322.993256
UATHelper: Packaging (Windows): [18/53] Compile [x64] SharedPCH.Core.Project.ValApi.Cpp20.cpp
UATHelper: Packaging (Windows): [19/53] Compile [x64] goroda.cpp
UATHelper: Packaging (Windows): [20/53] Compile [x64] SharedPCH.Engine.Project.ValApi.Cpp20.cpp
UATHelper: Packaging (Windows): [21/53] Compile [x64] AdvancedSessions.cpp
UATHelper: Packaging (Windows): [22/53] Compile [x64] AdvancedFriendsInterface.cpp
UATHelper: Packaging (Windows): [23/53] Compile [x64] AdvancedExternalUILibrary.cpp
UATHelper: Packaging (Windows): [24/53] Compile [x64] AdvancedIdentityLibrary.cpp
UATHelper: Packaging (Windows): [25/53] Compile [x64] AdvancedFriendsLibrary.cpp
UATHelper: Packaging (Windows): [26/53] Compile [x64] AdvancedSessionsLibrary.cpp
UATHelper: Packaging (Windows): [27/53] Compile [x64] AdvancedFriendsGameInstance.cpp
UATHelper: Packaging (Windows): [28/53] Compile [x64] AdvancedVoiceLibrary.cpp
UATHelper: Packaging (Windows): [29/53] Compile [x64] CancelFindSessionsCallbackProxy.cpp
UATHelper: Packaging (Windows): [30/53] Compile [x64] CreateSessionCallbackProxyAdvanced.cpp
UATHelper: Packaging (Windows): [31/53] Compile [x64] AutoLoginUserCallbackProxy.cpp
UATHelper: Packaging (Windows): [32/53] Compile [x64] EndSessionCallbackProxy.cpp
UATHelper: Packaging (Windows): [33/53] Compile [x64] FindFriendSessionCallbackProxy.cpp
UATHelper: Packaging (Windows): [34/53] Compile [x64] FindSessionsCallbackProxyAdvanced.cpp
UATHelper: Packaging (Windows): [35/53] Compile [x64] GetFriendsCallbackProxy.cpp
UATHelper: Packaging (Windows): [36/53] Compile [x64] GetUserPrivilegeCallbackProxy.cpp
UATHelper: Packaging (Windows): [37/53] Compile [x64] GetRecentPlayersCallbackProxy.cpp
UATHelper: Packaging (Windows): [38/53] Compile [x64] LoginUserCallbackProxy.cpp
UATHelper: Packaging (Windows): [39/53] Compile [x64] LogoutUserCallbackProxy.cpp
UATHelper: Packaging (Windows): [40/53] Compile [x64] Module.AdvancedSessions.3.cpp
UATHelper: Packaging (Windows): [41/53] Compile [x64] SendFriendInviteCallbackProxy.cpp
UATHelper: Packaging (Windows): [42/53] Compile [x64] StartSessionCallbackProxyAdvanced.cpp
UATHelper: Packaging (Windows): [43/53] Compile [x64] UpdateSessionCallbackProxyAdvanced.cpp
UATHelper: Packaging (Windows): [44/53] Compile [x64] Module.AdvancedSessions.1.cpp
UATHelper: Packaging (Windows): [45/53] Compile [x64] Module.AdvancedSessions.2.cpp
UATHelper: Packaging (Windows): [46/53] Compile [x64] AdvancedSteamSessions.cpp
UATHelper: Packaging (Windows): [47/53] Compile [x64] AdvancedSteamFriendsLibrary.cpp
UATHelper: Packaging (Windows): D:\UE_5.5\Engine\Source\ThirdParty\Steamworks\Steamv157\sdk\public\steam\isteamapplist.h(52): error C2065: k_iSteamAppListCallbacks: ��������� �����䨪���
UATHelper: Packaging (Windows): D:\UE_5.5\Engine\Source\ThirdParty\Steamworks\Steamv157\sdk\public\steam\isteamapplist.h(52): error C2056: �������⨬�� ��ࠦ����
UATHelper: Packaging (Windows): D:\UE_5.5\Engine\Source\ThirdParty\Steamworks\Steamv157\sdk\public\steam\isteamapplist.h(61): error C2065: k_iSteamAppListCallbacks: ��������� �����䨪���
UATHelper: Packaging (Windows): D:\UE_5.5\Engine\Source\ThirdParty\Steamworks\Steamv157\sdk\public\steam\isteamapplist.h(61): error C2056: �������⨬�� ��ࠦ����
UATHelper: Packaging (Windows): [48/53] Compile [x64] SteamRequestGroupOfficersCallbackProxy.cpp
UATHelper: Packaging (Windows): D:\UE_5.5\Engine\Source\ThirdParty\Steamworks\Steamv157\sdk\public\steam\isteamapplist.h(52): error C2065: k_iSteamAppListCallbacks: ��������� �����䨪���
UATHelper: Packaging (Windows): D:\UE_5.5\Engine\Source\ThirdParty\Steamworks\Steamv157\sdk\public\steam\isteamapplist.h(52): error C2056: �������⨬�� ��ࠦ����
UATHelper: Packaging (Windows): D:\UE_5.5\Engine\Source\ThirdParty\Steamworks\Steamv157\sdk\public\steam\isteamapplist.h(61): error C2065: k_iSteamAppListCallbacks: ��������� �����䨪���
UATHelper: Packaging (Windows): D:\UE_5.5\Engine\Source\ThirdParty\Steamworks\Steamv157\sdk\public\steam\isteamapplist.h(61): error C2056: �������⨬�� ��ࠦ����
UATHelper: Packaging (Windows): [49/53] Compile [x64] Module.AdvancedSteamSessions.cpp
UATHelper: Packaging (Windows): D:\UE_5.5\Engine\Source\ThirdParty\Steamworks\Steamv157\sdk\public\steam\isteamapplist.h(52): error C2065: k_iSteamAppListCallbacks: ��������� �����䨪���
UATHelper: Packaging (Windows): D:\UE_5.5\Engine\Source\ThirdParty\Steamworks\Steamv157\sdk\public\steam\isteamapplist.h(52): error C2056: �������⨬�� ��ࠦ����
UATHelper: Packaging (Windows): D:\UE_5.5\Engine\Source\ThirdParty\Steamworks\Steamv157\sdk\public\steam\isteamapplist.h(61): error C2065: k_iSteamAppListCallbacks: ��������� �����䨪���
UATHelper: Packaging (Windows): D:\UE_5.5\Engine\Source\ThirdParty\Steamworks\Steamv157\sdk\public\steam\isteamapplist.h(61): error C2056: �������⨬�� ��ࠦ����
UATHelper: Packaging (Windows): [50/53] Compile [x64] AdvancedSteamWorkshopLibrary.cpp
UATHelper: Packaging (Windows): [51/53] Compile [x64] SteamWSRequestUGCDetailsCallbackProxy.cpp
UATHelper: Packaging (Windows): Trace file written to C:/Users/ivere/AppData/Roaming/Unreal Engine/AutomationTool/Logs/D+UE_5.5/UBA-goroda-Win64-Development_2.uba with size 16.4kb
UATHelper: Packaging (Windows): Total time in Unreal Build Accelerator local executor: 56.13 seconds
UATHelper: Packaging (Windows): Total execution time: 89.07 seconds
UATHelper: Packaging (Windows): Took 89,18s to run dotnet.exe, ExitCode=6
UATHelper: Packaging (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\ivere\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.5\UBA-goroda-Win64-Development_2.txt)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 1m 31s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (Windows): BUILD FAILED

you could try downgrade to same SDK Version

Are you packaging the project directly to Steam? You could try doing it to your desktop and then from there you can package it to steam.