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can't package my project

Hello, I’m not sure if I’m on the right forum, but I’ve got a problem.
I recently followed this wiki guide to create a dedicated server : https://wiki.unrealengine.com/Dedica…dows_%26_Linux,
and I’m stucked at this part : https://wiki.unrealengine.com/Dedica…aging_settings

I think I followed correctly the guide, but if you know what’s wrong, please let me know.
Thnaks for reading this

Here’s the output log:


LogPlatformFile: Not using cached read wrapper
LogInit: Display: RandInit(1751529416) SRandInit(1751529416).
LogInit: Read version file with build ID '6cd60714-b6f7-491b-b695-7aaed7881853'
LogInit: Registered custom module enumerator with build ID '6cd60714-b6f7-491b-b695-7aaed7881853'
LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
LogStats: Stats thread started at 2.874216
LogD3D11RHI: Aftermath initialized
LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogConfig: Warning: Failed to saved backup for config[Game]
LogConfig: Warning: Failed to saved backup for config[EditorKeyBindings]
LogConfig: Warning: Failed to saved backup for config[Scalability]
LogConfig: Warning: Failed to saved backup for config[GameUserSettings]
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin LinearTimecode
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleARKit
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin ImmediatePhysics
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Plugin shader directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders found
LogPluginManager: Mapping shader source directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders to virtual directory /Plugin/OculusVR
LogConfig: Warning: Failed to saved backup for config[OculusVR]
LogPluginManager: Mounting plugin PhysXVehicles
LogConfig: Warning: Failed to saved backup for config[PhysXVehicles]
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogStreaming: Display: Took 0.493s to configure plugins.
LogModuleManager: Display: Found up-to-date module file ../../../../../Unreal Projects/balarace/Binaries/Win64/UE4Editor-balarace.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2D.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2DEditor.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperSpriteSheetImporter.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperTiledImporter.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-SmartSnapping.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLink.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLinkEditor.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeRuntime.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeEditor.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UE4Editor-CLionSourceCodeAccess.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UE4Editor-GitSourceControl.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UE4Editor-PerforceSourceControl.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UE4Editor-SubversionSourceControl.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UE4Editor-UObjectPlugin.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioCodeSourceCodeAccess.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioSourceCodeAccess.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UE4Editor-AssetManagerEditor.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeys.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeysOpenSSL.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/DataValidation/Binaries/Win64/UE4Editor-DataValidation.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimation.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimationEditor.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UE4Editor-GameplayTagsEditor.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UE4Editor-MobileLauncherProfileWizard.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UE4Editor-PluginBrowser.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UE4Editor-SpeedTreeImporter.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UE4Editor-DatasmithContent.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicImporter.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicLibrary.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UE4Editor-CharacterAI.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/HTML5Networking/Binaries/Win64/UE4Editor-HTML5Networking.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaEditor.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaFactory.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaEditor.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMedia.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaEditor.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-OpenExrWrapper.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/LinearTimecode/Binaries/Win64/UE4Editor-LinearTimecode.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositing.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositingEditor.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UE4Editor-MediaPlayerEditor.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMedia.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaEditor.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UE4Editor-TcpMessaging.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UE4Editor-UdpMessaging.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UE4Editor-ActorSequence.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UE4Editor-LevelSequenceEditor.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/MatineeToLevelSequence/Binaries/Win64/UE4Editor-MatineeToLevelSequence.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Binaries/Win64/UE4Editor-NetcodeUnitTest.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Binaries/Win64/UE4Editor-NUTUnrealEngine4.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UE4Editor-OnlineSubsystem.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UE4Editor-OnlineSubsystemNull.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineSubsystemUtils.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineBlueprintSupport.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UE4Editor-AndroidDeviceProfileSelector.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UE4Editor-AndroidPermission.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AppleARKit/Binaries/Win64/UE4Editor-AppleARKit.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UE4Editor-ArchVisCharacter.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCapture.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCaptureEditor.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UE4Editor-CableComponent.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UE4Editor-CustomMeshComponent.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UE4Editor-ExampleDeviceProfileSelector.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysics.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysicsEditor.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UE4Editor-LocationServicesBPLibrary.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UE4Editor-MobilePatchingUtils.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusHMD.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusInput.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusEditor.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehicles.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehiclesEditor.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponent.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponentEditor.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/RuntimePhysXCooking/Binaries/Win64/UE4Editor-RuntimePhysXCooking.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVR.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVRController.dll (API version 0).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UE4Editor-WindowsMoviePlayer.dll (API version 0).
LogInit: Using libcurl 7.47.1
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2g
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogInit: WinSock: I am Ordi_Eli (192.168.1.14:0)
LogInit: Build: ++UE4+Release-4.19-CL-0
LogInit: Engine Version: 4.19.2-0+++UE4+Release-4.19
LogInit: Compatible Engine Version: 4.19.0-0+++UE4+Release-4.19
LogInit: Net CL: 0
LogDevObjectVersion: Number of dev versions registered: 18
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 23
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 33
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 25
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 6
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 1
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 2
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 16
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogInit: Compiled (64-bit): May 18 2018 20:11:10
LogInit: Compiled with Visual C++: 19.14.26428.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.19
LogInit: Command Line:
LogInit: Base Directory: C:/Users/elico/Documents/GitHub/UnrealEngine/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 0
LogStreaming: Display: Took 0.042s to delete old logs.
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogInit: Selected Device Profile: [Windows]
LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
LogInit: Computer: ORDI_ELI
LogInit: User: eli
LogInit: CPU Page size=4096, Cores=4
LogInit: High frequency timer resolution =2.923048 MHz
LogMemory: Memory total: Physical=8.0GB (8GB approx)
LogMemory: Platform Memory Stats for Windows
LogMemory: Process Physical Memory: 270.48 MB used, 270.48 MB peak
LogMemory: Process Virtual Memory: 261.59 MB used, 261.59 MB peak
LogMemory: Physical Memory: 4502.08 MB used, 3665.06 MB free, 8167.14 MB total
LogMemory: Virtual Memory: 4778.41 MB used, 3665.06 MB free, 134217728.00 MB total
LogInit: Using OS detected language (fr-FR).
LogInit: Using OS detected locale (fr-FR).
LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language.
LogStreaming: Display: Took 5.584s to EndInitTextLocalization.
LogInit: Setting process to per monitor DPI aware
LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1050' (Feature Level 11_0)
LogD3D11RHI: 1977/0/4083 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
LogD3D11RHI: 0/0/4083 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
LogD3D11RHI: Chosen D3D11 Adapter: 0
LogD3D11RHI: Creating new Direct3DDevice
LogD3D11RHI: GPU DeviceId: 0x1c81 (for the marketing name, search the web for "GPU Device Id")
LogWindows: EnumDisplayDevices:
LogWindows: 0. 'NVIDIA GeForce GTX 1050' (P:1 D:1)
LogWindows: 1. 'NVIDIA GeForce GTX 1050' (P:0 D:0)
LogWindows: 2. 'NVIDIA GeForce GTX 1050' (P:0 D:0)
LogWindows: 3. 'NVIDIA GeForce GTX 1050' (P:0 D:0)
LogWindows: 4. 'NVIDIA GeForce GTX 1050' (P:0 D:0)
LogWindows: 5. 'NVIDIA GeForce GTX 1050' (P:0 D:0)
LogWindows: 6. 'NVIDIA GeForce GTX 1050' (P:0 D:0)
LogWindows: 7. 'NVIDIA GeForce GTX 1050' (P:0 D:0)
LogWindows: 8. 'NVIDIA GeForce GTX 1050' (P:0 D:0)
LogWindows: 9. 'NVIDIA GeForce GTX 1050' (P:0 D:0)
LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNo
tTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1050
LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown)
LogD3D11RHI: Driver Date: Unknown
LogRHI: Texture pool is 1384 MB (70% of 1977 MB)
LogD3D11RHI: [Aftermath] Aftermath enabled and primed
LogD3D11RHI: [Aftermath] Aftermath enabled and primed
LogD3D11RHI: Async texture creation enabled
LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 4)
LogShaderCompilers: Guid format shader working directory is 7 characters bigger than the processId version (../../../../../Unreal Projects/balarace/Intermediate/Shaders/WorkingDirectory/7276/).
LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/elico/AppData/Local/Temp/UnrealShaderWorkingDir/5B7DBAEB4202461E7D6407A950C5B64D/'.
LogTemp: Display: Loaded TP AllDesktopTargetPlatform
LogTemp: Display: Loaded TP MacClientTargetPlatform
LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
LogTemp: Display: Loaded TP MacServerTargetPlatform
LogTemp: Display: Loaded TP MacTargetPlatform
LogTemp: Display: Loaded TP WindowsClientTargetPlatform
LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
LogTemp: Display: Loaded TP WindowsServerTargetPlatform
LogTemp: Display: Loaded TP WindowsTargetPlatform
LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
LogTemp: Display: Loaded TP Android_ATCTargetPlatform
LogTemp: Display: Loaded TP Android_DXTTargetPlatform
LogTemp: Display: Loaded TP Android_ETC1aTargetPlatform
LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
LogTemp: Display: Loaded TP Android_MultiTargetPlatform
LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP HTML5TargetPlatform
LogTemp: Display: Loaded TP IOSTargetPlatform
LogTemp: Display: Loaded TP TVOSTargetPlatform
LogTargetPlatformManager: Display: Building Assets For Windows
LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
LogShaderCompilers: Display: Using Local Shader Compiler.
LogDerivedDataCache: Display: Max Cache Size: 512 MB
LogDerivedDataCache: Loaded boot cache 1.95s 77MB ../../../../../Unreal Projects/balarace/DerivedDataCache/Boot.ddc.
LogDerivedDataCache: Display: Loaded Boot cache: ../../../../../Unreal Projects/balarace/DerivedDataCache/Boot.ddc
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Unreal Projects/balarace/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable
LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
LogMaterial: Verifying Global Shaders for PCD3D_SM5
LogSlate: Using Freetype 2.6.0
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogAssetRegistry: FAssetRegistry took 0.0529 seconds to start up
LogInit: Selected Device Profile: [Windows]
LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
LogMeshReduction: No automatic skeletal mesh reduction module available
LogMeshReduction: No automatic mesh merging module available
LogMeshReduction: No distributed automatic mesh merging module available
LogMeshMerging: No automatic mesh merging module available
LogMeshMerging: No distributed automatic mesh merging module available
LogAssetRegistry: Error: Failed to open file for write ../../../../../Unreal Projects/balarace/Intermediate/CachedAssetRegistry.bin
LogNetVersion: balarace , NetCL: 0, EngineNetVer: 2, GameNetVer: 0 (Checksum: 849597420)
LogAssetRegistry: Error: Failed to open file for write ../../../../../Unreal Projects/balarace/Intermediate/AssetRegistryCache/866581fd.bin
LogAssetRegistry: Error: Failed to open file for write ../../../../../Unreal Projects/balarace/Intermediate/AssetRegistryCache/c9e91a3f.bin
LogAssetRegistry: Error: Failed to open file for write ../../../../../Unreal Projects/balarace/Intermediate/AssetRegistryCache/2f5244c7.bin
LogAssetRegistry: Error: Failed to open file for write ../../../../../Unreal Projects/balarace/Intermediate/AssetRegistryCache/f0d5030c.bin
LogPackageLocalizationCache: Processed 9 localized package path(s) for 1 prioritized culture(s) in 0.220964 seconds
LogUObjectArray: 36684 objects as part of root set at end of initial load.
LogUObjectAllocator: 7307416 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_24x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_24x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_24x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_24x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_24x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_24x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_24x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_24x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_24x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_24x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_24x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_24x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_24x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_24x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_24x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_24x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_24x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_24x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_24x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_24x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_ATC_24x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_ATC_24x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_DXT_24x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_DXT_24x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_ETC1_24x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_ETC1_24x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_ETC2_24x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_ETC2_24x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_ETC2_24x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_ETC2_24x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_PVRTC_24x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_PVRTC_24x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_ASTC_24x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_ASTC_24x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
LogTcpMessaging: Initializing TcpMessaging bridge
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
LogUObjectGlobals: Created PersistentFrame Addr=0x00000246c6c618c0, Size=64, Default__ThirdPerson_AnimBP_C Function /Game/Mannequin/Animations/ThirdPerson_AnimBP.ThirdPerson_AnimBP_C:ExecuteUbergraph_ThirdPerson_AnimBP
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x00000246c6c618c0, Size=64
LogUObjectGlobals: Created PersistentFrame Addr=0x00000246c6c618c0, Size=64, Default__ThirdPerson_AnimBP_C Function /Engine/Transient.REINST_ThirdPerson_AnimBP_C_0:ExecuteUbergraph_ThirdPerson_AnimBP
LogUObjectGlobals: Created PersistentFrame Addr=0x00000246d9e4e520, Size=72, Default__ThirdPerson_AnimBP_C Function /Game/Mannequin/Animations/ThirdPerson_AnimBP.ThirdPerson_AnimBP_C:ExecuteUbergraph_ThirdPerson_AnimBP
LogSkeletalMesh: Skeletal Mesh found in DDC [8.053238ms] /Game/Mannequin/Character/Mesh/SK_Mannequin.SK_Mannequin
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
LogOcInput: OculusInput pre-init called
LogEngine: Initializing Engine...
LogHMD: Failed to initialize OpenVR with code 110
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.007 s
LogAIModule: Creating AISystem for world Untitled
LogInit: XAudio2 using 'Haut-parleurs (Périphérique High Definition Audio)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogDerivedDataCache: Saved boot cache 1.08s 77MB ../../../../../Unreal Projects/balarace/DerivedDataCache/Boot.ddc.
LogInit: Texture streaming: Enabled
LogEngineSessionManager: EngineSessionManager initialized
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Editor Load
LocalizationService: Localization service is disabled
LogFileCache: Scanning file cache for directory 'C:/Users/elico/Documents/Unreal Projects/balarace/Content/' took 0.06s
LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
LogCook: Display: Mobile HDR setting 1
LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
SourceControl: Source control is disabled
Cmd: MAP LOAD FILE="../../../../../Unreal Projects/balarace/Content/Maps/Maps/entrée.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x00000246c6c618c0, Size=64
LogUObjectGlobals: Created PersistentFrame Addr=0x00000246dc18c5c8, Size=4, Default__entrée_C Function /Game/Maps/Maps/entrée.entrée_C:ExecuteUbergraph_entrée
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x00000246dc18c5c8, Size=4
LogUObjectGlobals: Created PersistentFrame Addr=0x00000246dc18c5c8, Size=4, Default__entrée_C Function /Engine/Transient.REINST_entrée_C_4:ExecuteUbergraph_entrée
LogUObjectGlobals: Created PersistentFrame Addr=0x00000246dc18c520, Size=4, Default__entrée_C Function /Game/Maps/Maps/entrée.entrée_C:ExecuteUbergraph_entrée
LogAIModule: Creating AISystem for world entrée
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x00000246dc18c5c8, Size=4
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 110,424ms to complete.
LogFileHelpers: Loading map 'entrée' took 2.926
LogCollectionManager: Loaded 0 collections in 0.003384 seconds
LogFileCache: Scanning file cache for directory 'C:/Users/elico/Documents/Unreal Projects/balarace/Saved/Collections/' took 0.01s
LogFileCache: Scanning file cache for directory 'C:/Users/elico/Documents/Unreal Projects/balarace/Content/Developers/eli/Collections/' took 0.01s
LogFileCache: Scanning file cache for directory 'C:/Users/elico/Documents/Unreal Projects/balarace/Content/Collections/' took 0.01s
LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000001 seconds
LogContentBrowser: Native class hierarchy populated in 0.0686 seconds. Added 2453 classes and 558 folders.
LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0013 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0010 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0011 seconds. Added 1 classes and 2 folders.
LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0012 seconds. Added 0 classes and 0 folders.
LogLoad: (Engine Initialization) Total time: 515.37 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
LogContentStreaming: Texture pool size now 1000 MB
LogSlate: Took 0.028340 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
LogSlate: Took 0.052131 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
LogSlate: Took 0.034541 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
LogRenderer: Reallocating scene render targets to support 804x232 Format 10 NumSamples 1 (Frame:1).
LogSlate: Took 0.048247 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
LogAssetRegistry: Asset discovery search completed in 163.9647 seconds
LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
LogCollectionManager: Fixed up redirectors for 0 collections in 0.008072 seconds (updated 0 objects)
LogSlate: FSceneViewport::OnFocusLost() reason 2
LogSlate: FSceneViewport::OnFocusLost() reason 2
LogEditorViewport: Clicking Background
LogSlate: FSceneViewport::OnFocusLost() reason 0
LogSlate: Took 0.000288 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
Cmd: MAP LOAD FILE="../../../../../Unreal Projects/balarace/Content/Maps/Maps/entrée.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
LoadErrors: New page: Loading map: entrée.umap
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x00000246dc18c520, Size=4
LogUObjectGlobals: Created PersistentFrame Addr=0x00000246ef17e168, Size=4, Default__entrée_C Function /Game/Maps/Maps/entrée.entrée_C:ExecuteUbergraph_entrée
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x00000246ef17e168, Size=4
LogUObjectGlobals: Created PersistentFrame Addr=0x00000246ef17e168, Size=4, Default__entrée_C Function /Engine/Transient.REINST_entrée_C_6:ExecuteUbergraph_entrée
LogUObjectGlobals: Created PersistentFrame Addr=0x00000246ef17dcf0, Size=4, Default__entrée_C Function /Game/Maps/Maps/entrée.entrée_C:ExecuteUbergraph_entrée
LogAIModule: Creating AISystem for world entrée
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x00000246ef17e168, Size=4
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 80,925ms to complete.
LogFileHelpers: Loading map 'entrée' took 0.253
LogSlate: FSceneViewport::OnFocusLost() reason 2
LogSlate: FSceneViewport::OnFocusLost() reason 2
LogContentBrowser: Native class hierarchy updated for 'BlueprintGraph' in 0.0018 seconds. Added 116 classes and 0 folders.
LogUObjectGlobals: Created PersistentFrame Addr=0x00000246e621ebc8, Size=4, Default__SKEL_PROTO_BP_AnimBlueprint_0_C Function /Engine/Transient.SKEL_PROTO_BP_AnimBlueprint_0_C:ExecuteUbergraph_PROTO_BP_AnimBlueprint_0
LogUObjectGlobals: Created PersistentFrame Addr=0x00000246e621ebc0, Size=4, Default__PROTO_BP_AnimBlueprint_0_C Function /Engine/Transient.PROTO_BP_AnimBlueprint_0_C:ExecuteUbergraph_PROTO_BP_AnimBlueprint_0
LogSlate: Took 0.055471 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
LogSlate: Window 'entrée - Level Blueprint Editor' being destroyed
LogSlate: Window 'entrée - Level Blueprint Editor' being destroyed
LogSlate: FSceneViewport::OnFocusLost() reason 2
LogSlate: FSceneViewport::OnFocusLost() reason 2
LogSlate: FSceneViewport::OnFocusLost() reason 2
LogSlate: FSceneViewport::OnFocusLost() reason 2
UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
LogSlate: FSceneViewport::OnFocusLost() reason 0
UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject="C:/Users/elico/Documents/Unreal Projects/balarace/balarace.uproject" BuildCookRun -nocompileeditor -nop4 -project="C:/Users/elico/Documents/Unreal Projects/balarace/balarace.uproject" -cook -stage -archive -archivedirectory="C:/Users/elico/Documents/Unreal Projects/balarace pa
ckagé" -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -utf8output -compile
UATHelper: Packaging (Windows (64-bit)): Compiling scripts.
UATHelper: Packaging (Windows (64-bit)): DotNETUtilities -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\DotNETUtilities.dll
UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe
UATHelper: Packaging (Windows (64-bit)): AutomationUtils.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationUtils.Automation.dll
UATHelper: Packaging (Windows (64-bit)): AllDesktop.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\AllDesktop\AllDesktop.Automation.dll
UATHelper: Packaging (Windows (64-bit)): Localization.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Localization.Automation.dll
UATHelper: Packaging (Windows (64-bit)): OneSkyLocalization.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\OneSkyLocalization.Automation.dll
UATHelper: Packaging (Windows (64-bit)): AutomationScripts.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll
UATHelper: Packaging (Windows (64-bit)): Android.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll
UATHelper: Packaging (Windows (64-bit)): BuildGraph.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\BuildGraph.Automation.dll
UATHelper: Packaging (Windows (64-bit)): HTML5.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll
UATHelper: Packaging (Windows (64-bit)): MobileDeviceInterface -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\IOS\MobileDeviceInterface.dll
UATHelper: Packaging (Windows (64-bit)): IOS.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll
UATHelper: Packaging (Windows (64-bit)): Linux.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll
UATHelper: Packaging (Windows (64-bit)): Mac.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll
UATHelper: Packaging (Windows (64-bit)): TVOS.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\TVOS\TVOS.Automation.dll
UATHelper: Packaging (Windows (64-bit)): Win.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll
UATHelper: Packaging (Windows (64-bit)): XLocLocalization.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\XLocLocalization.Automation.dll
UATHelper: Packaging (Windows (64-bit)): Took 9,6430653s to run MSBuild.exe, ExitCode=0
UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for C:\Users\elico\Documents\Unreal Projects\balarace\balarace.uproject
UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\bin\MSBuild.exe C:/Users/elico/Documents/GitHub/UnrealEngine/Engine/Source/Programs/UnrealBuildTool/UnrealBuildTool.csproj /verbosity:minimal /nologo /property:Configuration=Development /property:Platform=AnyCPU
UATHelper: Packaging (Windows (64-bit)): DotNETUtilities -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\DotNETUtilities.dll
UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe
UATHelper: Packaging (Windows (64-bit)): Took 0,7010036s to run MSBuild.exe, ExitCode=0
UATHelper: Packaging (Windows (64-bit)): Running: C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe balarace Win64 Development -Project="C:\Users\elico\Documents\Unreal Projects\balarace\balarace.uproject" "C:\Users\elico\Documents\Unreal Projects\balarace\balarace.uproject" -NoUBTMakefiles -remoteini="C:\Users\elico\D
ocuments\Unreal Projects\balarace" -skipdeploy -noxge -generatemanifest -NoHotReload
UATHelper: Packaging (Windows (64-bit)): Using 'git status' to determine working set for adaptive non-unity build.
LogSlate: FSceneViewport::OnFocusLost() reason 2
LogSlate: FSceneViewport::OnFocusLost() reason 2
LogSlate: FSceneViewport::OnFocusLost() reason 0
LogSlate: Took 0.681065 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
LogSlate: FSceneViewport::OnFocusLost() reason 0
LogSlate: FSceneViewport::OnFocusLost() reason 2
LogSlate: FSceneViewport::OnFocusLost() reason 2
LogSlate: FSceneViewport::OnFocusLost() reason 0
UATHelper: Packaging (Windows (64-bit)): Took 184,2526469s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Packaging (Windows (64-bit)): Running: C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe balarace Win64 Development -Project="C:\Users\elico\Documents\Unreal Projects\balarace\balarace.uproject" "C:\Users\elico\Documents\Unreal Projects\balarace\balarace.uproject" -NoUBTMakefiles -remoteini="C:\Users\elico\D
ocuments\Unreal Projects\balarace" -skipdeploy -noxge -NoHotReload -ignorejunk
UATHelper: Packaging (Windows (64-bit)): Using 'git status' to determine working set for adaptive non-unity build.
UATHelper: Packaging (Windows (64-bit)): Performing 3 actions (4 in parallel)
UATHelper: Packaging (Windows (64-bit)): Module.WmfMedia.cpp
UATHelper: Packaging (Windows (64-bit)): C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.14.26428\INCLUDE\vcruntime_new.h(67): error C4577: 'noexcept' utilis� sans mode de gestion d'exceptions sp�cifi�. L'arr�t en cas d'exception n'est pas garanti. Sp�cifiez /EHsc
UATHelper: Packaging (Windows (64-bit)): ERROR: UBT ERROR: Failed to produce item: C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Plugins\Media\WmfMedia\Binaries\Win64\balarace-WmfMedia.lib
PackagingResults: Error: UBT ERROR: Failed to produce item: C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Plugins\Media\WmfMedia\Binaries\Win64\balarace-WmfMedia.lib
UATHelper: Packaging (Windows (64-bit)): Total build time: 104,35 seconds (Local executor: 0,00 seconds)
UATHelper: Packaging (Windows (64-bit)): Took 104,6672846s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Windows (64-bit)): ERROR: Command failed (Result:5): C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe balarace Win64 Development -Project="C:\Users\elico\Documents\Unreal Projects\balarace\balarace.uproject" "C:\Users\elico\Documents\Unreal Projects\balarace\balarace.uproject" -NoUBTMakefiles -re
moteini="C:\Users\elico\Documents\Unreal Projects\balarace" -skipdeploy -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2018.05.21-14.39.37.txt'
UATHelper: Packaging (Windows (64-bit)): (see C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Programs\AutomationTool\Saved\Logs\UAT_Log.txt for full exception trace)
PackagingResults: Error: Command failed (Result:5): C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe balarace Win64 Development -Project="C:\Users\elico\Documents\Unreal Projects\balarace\balarace.uproject" "C:\Users\elico\Documents\Unreal Projects\balarace\balarace.uproject" -NoUBTMakefiles -remoteini="C:\Users\elico
\Documents\Unreal Projects\balarace" -skipdeploy -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2018.05.21-14.39.37.txt'
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Error
LogSlate: FSceneViewport::OnFocusLost() reason 2

Did you try to build the project with Visual Studio 2015 instead?

thanks a lot for your reply, how do you do that?

I also noticed that

If someone know what are these “no entry” signs…

Hi,

I recently run trough similar problems for packaging my project.

In order to be able package a project containing some C++ code, you must be able to compile your it in “Shipping” mode under Visual Studio. It can compile properly in “Debug Editor” and run well inside the Unreal Editor, but get some new errors while compiling under b"Shipping" mode.

As for me, the cause of my problems was a bad combination of #include “AllowWindowsPlatformTypes.h” and #include “HideWindowsPlatformTypes.h” as well as other headers problems.

I had this error, until I built as “Visual Studio.” Then the game packaged with no problem.