Can't package my game after I installed the fab plugin lol

Summary

I just wasted 4 hours trying to figure out why my game wouldn’t build for Windows. After digging through log files and countless forum posts, I finally stumbled upon a Reddit post describing the exact same issue. Turns out, the problem started after installing the FAB plugin.

I tested this with an empty project - FAB enabled by default - and the build failed. Then I disabled the plugin, and the build completed without any issues.

Is this a joke??

What type of bug are you experiencing?

Plugins

Steps to Reproduce

Create blank Unreal Project and try to build for windows

Expected Result

Build successfully

Observed Result

Build failed

Platform

UE 5.3

Operating System

Win11

Yes that bug exists since launched but the fab team is considering this a low priority like so many other things.

That’s insane :skull:

1 Like