Summary
I just wasted 4 hours trying to figure out why my game wouldn’t build for Windows. After digging through log files and countless forum posts, I finally stumbled upon a Reddit post describing the exact same issue. Turns out, the problem started after installing the FAB plugin.
I tested this with an empty project - FAB enabled by default - and the build failed. Then I disabled the plugin, and the build completed without any issues.
Is this a joke??
What type of bug are you experiencing?
Plugins
Steps to Reproduce
Create blank Unreal Project and try to build for windows
Expected Result
Build successfully
Observed Result
Build failed
Platform
UE 5.3
Operating System
Win11