Cant Package IOS Game that is 100% blueprint

So I have been making an game for IOS and everytime i try to launch the Game on my iPhone it gives me this error.

Whean trying to package = “Remote compiling requieres a server name. Please spcify one in the remote server name settings field”
Whean trying to just launch = “Deployment failed! Unknown error”

And yes i have valid apple devolopment certiciate and profile.

Maybe you have some plugin activated? Try to deploy only with default plugins

If you have Third-party plugins enabled you need to configure remote connection to Mac: Windows -> iOS Rsync/Remote Build Guide (4.8) - iOS Development - Unreal Engine Forums